Project Velocity Alpha 2 Patch notes and News
Project Velocity (Alpha) » Devlog
Alpha Update Change Notes
Removed Features:
- Cable Ability: Temporarily removed to rework and improve the mechanic.
Gameplay Adjustments:
- Dynamic FOV: Disabled dynamic field of view changes to maintain a consistent player perspective.
- Base Speed: Increased the player's base speed by 2x for faster-paced gameplay.
- Head Bobbing: Introduced head bobbing to enhance the sense of movement and immersion.
- Gravity and Jump Power: Adjusted gravity and reduced jump power to decrease the "floatiness" and create a more grounded experience.
New Additions:
- Visual Speed Lines: Added visual lines when the player is moving fast to emphasize speed.
- Boost Ability: Implemented a new boost ability that allows players to slow down time and choose their boost direction for strategic movement.
Testing Environment:
- New Testing Map: Updated the testing map for players to try out the new mechanics and provide feedback.
Upcoming Features in the Next Update
- Hand/Body Mesh: Add visible hand and body mesh to the player's perspective for better immersion.
- Camera Tilt: Implement slight camera tilting when moving left or right to simulate head wobble.
- Sliding Mechanic: Introduce a sliding mechanic to enhance movement options.
- Time Trials: Add time trial challenges for players to compete and improve their speed runs.
News
Volunteer Opportunity:
- Level Editor/Designer Needed: We are looking for a volunteer to assist with creating maps and levels. If you have a passion for level design and want to contribute to the project, please reach out. Any help is greatly appreciated as I continue to improve my level design skills.
Files
ProjectVelocityAlpha2.zip 315 MB
Jul 13, 2024
Get Project Velocity (Alpha)
Project Velocity (Alpha)
Status | In development |
Author | KoiFishStudios |
Genre | Platformer, Strategy |
Tags | Sandbox, Singleplayer |
More posts
- Project Velocity (Alpha1)Jul 12, 2024
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